AI Insights · Timothy · October 2023
Top 5 Sniper Games on Android in Australia Q3 2023
Discover the performance trends of the top 5 sniper games on Android in Australia during Q3 2023, including weekly downloads, revenue, and active users.
During the third quarter of 2023, the top 5 sniper games on Android in Australia showcased varying trends in weekly downloads, revenue, and active users. Here's a detailed look at their performance:
Camo Sniper from Supersonic Studios LTD experienced a relatively stable weekly revenue, peaking at $72 in late June and gradually tapering off to a consistent range around $30-$60. Weekly downloads saw a decline from 4.3K at the start of the quarter to a low of 1.9K in mid-August, before recovering to 3.1K by the end of September. Weekly active users showed a steady climb, starting at 14.4K and reaching over 20K by the end of the quarter.
Sniper 3D:Gun Shooting Games by Wildlife Studios generated significant weekly revenue, fluctuating between $2.3K and $2.9K throughout the quarter. Weekly downloads were relatively stable, maintaining around 1.3K with minor fluctuations. Weekly active users saw an increase from 7.5K in June to a peak of 8.3K in late August, before stabilizing around 7.1K by the end of September.
Giant Wanted, also from Supersonic Studios LTD, had minimal revenue throughout the quarter, peaking at $4 in late September. Weekly downloads showed a downward trend from nearly 1K in June to 286 in mid-August, with a resurgence to 967 by the end of September. Weekly active users mirrored this trend, dropping from 1.6K in June to 754 in mid-August, then climbing back to 1.6K by the end of the quarter.
Archer Attack 3D: Shooter War from MilGame Studio had a modest revenue performance, peaking at $20 in late July and mostly hovering around $10-$18. Weekly downloads were relatively low, decreasing from 504 in early July to 143 by the end of September. Weekly active users saw a gradual decline from 6.3K in June to around 5.5K by the end of the quarter.
Sniper Strike FPS 3D Shooting by Mobile Gaming Studios Ltd. showed a fluctuating weekly revenue, peaking at $784 in early July and then stabilizing around $400-$600. Weekly downloads started at 220 in late June and exhibited minor fluctuations, ending at 341 by the end of September. Weekly active users saw a significant jump from 494 in late June to 776 in late July, stabilizing around 600 towards the end of the quarter.
For more insights into the performance of these games and other mobile apps, visit Sensor Tower.